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2025 Archive

2024 Archive

2023 Archive





version 1.0

month ??, 2026

// // //
EMBERMAGE
  • Frost Phase
    • base max damage: 50 → 60
    • knockback: 15 → 10
    • knockback bonus: 13 → 0
  • Magma Mace
    • ???
// // //
ENGINEER
  • Fire Bash
    • now displays width and armor values
    • physical damage changed to electric damage (benefits from items & 'Fire and Spark')
    • base fire damage shield armor value: 4x → 8x
    • base duration: 3 → 2
    • base range: 6 → 9
    • knockback: 35 → 12
  • Shield Bash
    • knockback: 25 → 10
  • Shock Copter (renamed from Immobilization Copter)
    • now deals electrical damage at all levels
    • base damage: 25 (original tier 2 was 10)
    • new base progression is 3 damage per level
    • tier 2 now increases damage and progression by 50%
  • Shock Grenade
    • base damage: 5-10 → 25-50
    • tier 2 now increases damage by 25%
  • Spider Mines
    • corrected display of stun duration and electric damage
    • base fire/electric damage: 50 → 55
// // //
OUTLANDER
  • Burning Leap
    • mana cost halved
  • Chaos Burst
    • tier 2 poison chance: 30% → 45%
  • Cursed Daggers
    • base damage: 27 → 33
    • damage progression: 3 → 4
    • tier 1-3 durations: 4 → 6
    • tier 1 movement bonus per hit: 0.5% → 1%
    • tier 2 now increases all poison damage by 4% per hit
    • tier 3 now recovers 96 health over time per hit
  • Flaming Glaives
    • fire damage progression: 2 → 3
  • Shattering Glaive
    • tier 1 now adds 33% more secondary damage as ice
  • Tangling Shot
    • base damage: 4 → 8
    • damage progression: 1 → 2